with a 4-door becoming less and less frequent, many Protoss players are turning to new strategies for PvP match-up. Most online players usually go for Blink stalkers, or even a standard 3-door + Robo graditi.Pobjednik usually ends up being the one who can macro better than other players. However, Phoenix is becoming increasingly popular and can give you a huge economic and tech advantage over your opponent if used properly. Here's how to use them.
Build Order:
-9 pole
-12 door
-14 assimilator
Cybernetics-core
Second-gas
3X-stalkers (time to them instead warpgate research, it allows you to defend against early aggression and push it back to your base)
-Stargate (pump Phoenix completed as soon as the building)
-Gateway
-Gateway
Robo-(followed by the observer, it is imperative, it sucks losing DT and have no detection)
After Phoenix was out (2-3) it was time to start to push you opponents. Try to choose the probe, if you can while keeping your Phoenix alive. If you put down the guns of the enemy then you've done your job. You are for them to lose minerals, and even with 1-2 cannons in mineral line you can still pick up the probe without any complications, or simply to force you opponent to stay in its base.
transition in the middle of the game is to build where it really shines. When applying pressure to the phoenix is usually looking to expand your natural. More than likely, your opponent will go in the blink of stalkers to counter the Phoenix. They will retain most of their stalkers near their mineral line to prevent harassment, which have spread to go uncontested.
If they follow up with Chrono blink stalkers and immortals out there. Dropping second robotics bay and getting a 4-8 immortals can neutralize their stalkers and he will not be able to face you on the head without getting destroyed. 2 robotics bay also allow you to move in Colossus easy to medium-late game if you decide to go this route. After your expansion is up, you should get a forge and dusk Council. Below +1 weapons and collect as soon as you have sredstva.Puno people I play on the water crossing the dark templar after getting flash. Therefore, you must make sure that you have an observatory at the base of each in order to prevent this attack. You May also drop the guns, if you want, but if you're making a ton of immortals do not want to lose minerals.
Some players will still opt for the construction of standard goods, such as 3-door goods in Colossus, even after seeing his Phoenix. This just reinforces that build on, because you already have a Stargate and can continue to build the Phoenix Zealots / / immortals and finish the game with the team. At the end of the game structure is composed of immortals and Colossus and the Zealots and the archons. Personally, I like to warpgate loaded with two immortals and snipe tech building when it moved out of the enemy. Destruction of the robotics bay, cybernetics core, or any other tech buildings can be devastating to another player and can only gg right there.
All in all, this is my go-to strategies for PvP now. While my micro / macro is nothing compared to the pro-level players, I still find this to build enough scaring your opponent to defend, even if you do not do much damage. 4 gating is becoming less and less frequent (thanks Blizzard), and this build allows you to control the pace of the fight, and getting ahead in the technology and resources, safe, and lets go to almost any build you want for the mid-late game battle.
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